07.1.3 · Skill in First-user experience
First-run flows
What the product shows the very first time someone uses it.
The first run decides whether new users see value or an empty, confusing screen. Sample data, templates and a clear first task help. It is worth designing on purpose rather than leaving it as the default empty product.
Resources
2- articleStart hereUser onboarding teardowns ↗Samuel Hulick · collection
Screen-by-screen critiques of how well-known products greet new users, with lessons you can apply.
- articleStart hereDesigning empty states in complex applications: 3 guidelines ↗NN/g · 2021 · 9 min
Empty screens should show status, teach the feature and point to the next step.
Tools
none yetTools for this topic are being researched.